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Mechanic

Parent groups: Market > Skills > Mechanic


Market Items

Item Description
Armor Rigging Armor Rigging

Advanced understanding of armor subsystems. Allows makeshift modifications to armor subsystems through the use of rigs.

10% reduction in Armor Rig drawbacks per level.

Base price: 100.000
Astronautics Rigging Astronautics Rigging

Advanced understanding of a ships navigational subsystems. Allows makeshift modifications to warp drive, sub warp drive and other navigational subsystems through the use of rigs.

10% reduction in Astronautics Rig drawbacks per level.

Base price: 20.000
Battleship Construction Battleship Construction

Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing

Base price: 25.000.000
Capital Remote Armor Repair Systems Capital Remote Armor Repair Systems

Operation of capital sized remote armor repair systems. 5% reduced capacitor need for capital remote armor repair system modules per skill level.

Base price: 10.000.000
Capital Remote Hull Repair Systems Capital Remote Hull Repair Systems

Operation of remote capital class remote hull repair systems. 5% reduced capacitor need for capital class remote hull repair system modules per skill level.

Base price: 10.000.000
Capital Repair Systems Capital Repair Systems

Operation of capital armor/hull repair modules. 5% reduction in capital repair systems duration per skill level.

Base price: 17.500.000
Capital Ship Construction Capital Ship Construction

Skill at the construction of capital ships.

Base price: 75.000.000
Cruiser Construction Cruiser Construction

Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing

Base price: 1.000.000
Drones Rigging Drones Rigging

Advanced understanding of a ships drone control subsystems. Allows makeshift modifications to drone subsystems through the use of rigs.

10% reduction in Drone Rig drawbacks per level.

Base price: 100.000
Electronic Superiority Rigging Electronic Superiority Rigging

Advanced understanding of electronics subsystems. Allows makeshift modifications to targeting, scanning and ECM systems through the use of rigs.

10% reduction in Electronic Superiority Rig drawbacks per level.

Base price: 100.000
EM Armor Compensation EM Armor Compensation

To active armor hardeners: 3% bonus per skill level to Armor EM resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor EM resistance

Base price: 120.000
Energy Weapon Rigging Energy Weapon Rigging

Advanced understanding of the interface between energy weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.

10% reduction in Energy Weapon Rig drawbacks per level.

Base price: 100.000
Explosive Armor Compensation Explosive Armor Compensation

To active armor hardeners: 3% bonus per skill level to Armor Explosive resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Explosive resistance

Base price: 120.000
Frigate Construction Frigate Construction

Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing

Base price: 80.000
Hull Upgrades Hull Upgrades

Skill at maintaining your ship's armor and installing hull upgrades like expanded cargoholds and inertial stabilizers. Grants a 5% bonus to armor hit points per skill level.

Base price: 60.000
Hybrid Weapon Rigging Hybrid Weapon Rigging

Advanced understanding of the interface between hybrid weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.

10% reduction in Hybrid Weapon Rig drawbacks per level.

Base price: 100.000
Industrial Construction Industrial Construction

Skill at the construction of advanced industrials.

Base price: 2.000.000
Jury Rigging Jury Rigging

General understanding of the inner workings of starship components. Allows makeshift modifications to ship subsystems through the use of rigs. Required learning for further study in the field of rigging.

Base price: 60.000
Kinetic Armor Compensation Kinetic Armor Compensation

To active armor hardeners: 3% bonus per skill level to Armor Kinetic resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Kinetic resistance

Base price: 120.000
Launcher Rigging Launcher Rigging

Advanced understanding of the interface between Missile Launchers and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.

10% reduction in Launcher Rig drawbacks per level.

Base price: 100.000
Mechanic Mechanic

Skill at maintaining the mechanical components and structural integrity of a spaceship. 5% bonus to structure hit points per skill level.

Base price: 20.000
Nanite Interfacing Nanite Interfacing

Improved control of general-purpose repair nanites, usually deployed in a paste form. 20% increase in damaged module repair amount per second.

Base price: 5.000.000
Nanite Operation Nanite Operation

Skill at operating nanites. 5% reduction in nanite consumption per level.

Base price: 1.000.000
Outpost Construction Outpost Construction

Skill at constructing outposts.

Base price: 100.000.000
Projectile Weapon Rigging Projectile Weapon Rigging

Advanced understanding of the interface between projectile weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.

10% reduction in Projectile Weapon Rig drawbacks per level.

Base price: 100.000
Remote Armor Repair Systems Remote Armor Repair Systems

Operation of remote armor repair systems. 5% reduced capacitor need for remote armor repair system modules per skill level.

Base price: 85.000
Remote Hull Repair Systems Remote Hull Repair Systems

Operation of remote hull repair systems. 5% reduced capacitor need for remote hull repair system modules per skill level.

Base price: 100.000
Repair Systems Repair Systems

Operation of armor/hull repair modules. 5% reduction in repair systems duration per skill level.

Base price: 30.000
Salvaging Salvaging

Proficiency at salvaging ship wrecks. Required skill for the use of salvager modules. 5% increase in chance of salvage retrieval per level.

Base price: 1.000.000
Shield Rigging Shield Rigging

Advanced understanding of shield subsystems. Allows makeshift modifications to shield subsystems through the use of rigs.

10% reduction in Shield Rig drawbacks per level.

Base price: 100.000
Tactical Logistics Reconfiguration Tactical Logistics Reconfiguration

Skill at the operation of triage modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.

Base price: 25.000.000
Thermic Armor Compensation Thermic Armor Compensation

To active armor hardeners: 3% bonus per skill level to Armor Thermal resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Thermal resistance

Base price: 120.000